12-Handed Monopoly: A LARP of capitalism, revolution, and blatant theft
Updated: Aug 7
I haven’t always been a game designer, or creator of interactive experiences.
But when I was a child, there was a promise on a box I’d like to revisit.
Monopoly: 3-12 players.
I increasingly suspect that this is a false memory. I cannot find any obvious reference to there being any more than 10 players. Which seems reasonable.
However, my fantasy remains: what might one do with 12-player Monopoly?
Destroyer of Christmasses.
Relentlessly imbalanced in favour of the first player.
Invariably descending into attritional play that isn’t very fun for either players or spectators.
Today, I answer in the invariable manner of game designers: add more rules.
And interactive theatre makers: add character and narrative aims.
So here we are: 12-handed Monopoly, trying to keep to the original satirical bent while also making it a bit more entertaining to watch/play.